I like the dialog on this page, and I had fun with the expressions, but I feel that my layout choices let the rest of the image down. Particularly the panel with Una. Technically, she’s looking towards Pakku and retaining her established position as being on the right side of the page, but… because she’s looking towards Pakku’s actual location, everything feels a little turned around. I should have found a better angle, so she could be looking left instead of right…
BUT SHE LOOKS SUPER CUTE SO I WHATEVER I GUESS IT’S OKAY???
I look at it now and see a million ways I could have done this one better, but in many ways the webcomic experience is about recognizing mistakes and moving forward with those lessons learned, rather than going back and trying to redo something all over again. At the very least, I’ll be unlikely to make this mistake again, because I’ll always remember this page specifically. And if I hadn’t finished this page and moved on to others, I probably wouldn’t have the new level of skill now to recognize what I messed up here.
Maybe there’s some wisdom in that? Is it better to try and get something perfect, even if maybe it means not having anything at all, or is the best course to try, and make mistakes, but keep going and continue to create ever improving, if imperfect, results? Where is the balance, between high quality and progress?
And is it just when something is super cute? Is that the cut-off? I think that’s probably the cut-off… 😉